Sonic Adventures 006 – Probrium

“Probrium” is another exploration of visual music, blending abstract animation with the soundtrack. Taking inspiration from Jordan Belson’s “Allures,” the piece uses evolving rotational shapes that mirror the rhythmic flow of the music. Created in Adobe After Effects and Max/MSP, the animation experiments with texture, form, gesture, and motion, pushing the boundaries of visual representation in sync with sound. The piece transitions from structured rotational forms to chaotic and fluid motions, reflecting shifts in musical intensity. Black-and-red kaleidoscopic visuals intertwine with track matt effects and fractal noise to craft a hypnotic visual rhythm. The interplay between these elements creates an immersive experience, drawing the viewer into a meditative journey where sound and sight converge.

Sonic Adventures 005 – The Push Over The Edge

The video presents the interplay of abstract geometric forms and rhythmic sound, drawing from the early avant-garde movements. Echoing the techniques of pioneers like Oskar Fischinger, the aesthetic is characterised by bold, contrasting shapes in constant motion, forming a visual tapestry that mirrors the soundtrack’s dynamics. The animation moves with a rhythmic precision, yet introduces moments of serenity, evoking a balance between tension and release. This was an exercise to revisit Adobe After Effects after a long period of neglect given a visual element to an edit of composition The Push Over the Edge.

Sonic Adventures 004 – Civic Auscultation

This video demonstrates the hardware controller I made using two sonic sensors to control granulation of recorded voices and effects in Ableton. It will be expanded into a full piece for live performance utilising more of the Lyra 8 and Moose Electronics custom delay/reverb.

Program note: Civic Auscultation is a live performance etude that explores how live electronics can change the auditory landscape of a bustling city by focusing on the snatches of overheard conversations. The piece is designed to present a different arrangement of sounds each time, replicating the varied experiences of walking through a city.

Sonic Adventures 002

Escape the Grind

Program Note:

An urban skatepark and it’s surroundings are the setting for a local skater as they embark on an escape from the day to day grind of city living for a brief period of time. They arrive to the sound of an adjacent building site, a busy road and children in the playground.  After the first trick is executed the skater is transported away from their environment to a state of flow, performing one trick after another, building tension over the passage before the climax and they are then dropped back into reality to return to everyday life awaiting the next chance to escape. All sounds were recorded and processed in Dublin, Ireland in the autumn of 2022.