“Probrium” is another exploration of visual music, blending abstract animation with the soundtrack. Taking inspiration from Jordan Belson’s “Allures,” the piece uses evolving rotational shapes that mirror the rhythmic flow of the music. Created in Adobe After Effects and Max/MSP, the animation experiments with texture, form, gesture, and motion, pushing the boundaries of visual representation… Continue reading
Post Category → Soundscape
The Dead
Bridge of the Dead is a piece inspired by The Dead from the short story collection “The Dubliners” by James Joyce, in particular the theme of nostalgia and the past versus the present within the context of the main character Gabriel Conroy and his marriage to Gretta. There are three movements within the composition: (i)The… Continue reading
Orphanth – Live 06/2023
This is a live set recorded for the More Kicks Than Friends live stream hosted by NedRush back in June 2023. You can view the entire show here
Sonic Adventure – Civic Auscultation
This video demonstrates the hardware controller I made using two sonic sensors to control granulation of recorded voices and effects in Ableton. It will be expanded into a full piece for live performance utilising more of the Lyra 8 and Moose Electronics custom delay/reverb.
Program note: Civic Auscultation is a live performance etude that explores how live electronics can change the auditory landscape of a bustling city by focusing on the snatches of overheard conversations. The piece is designed to present a different arrangement of sounds each time, replicating the varied experiences of walking through a city.
Sonic Adventures – Escape The Grind
Escape the Grind
Program Note:
An urban skatepark and it’s surroundings are the setting for a local skater as they embark on an escape from the day to day grind of city living for a brief period of time. They arrive to the sound of an adjacent building site, a busy road and children in the playground. After the first trick is executed the skater is transported away from their environment to a state of flow, performing one trick after another, building tension over the passage before the climax and they are then dropped back into reality to return to everyday life awaiting the next chance to escape. All sounds were recorded and processed in Dublin, Ireland in the autumn of 2022.